by S Thrun, M Beetz, M Bennewitz, A Cremers, F Dellaert, D Fox, D Hähnel, C Rosenberg, N Roy, J Schulte and D Schulz
Abstract:
This paper describes Minerva, an interactive tour-guide robot that was successful ly deployed in a Smithsonian museum. Minerva's software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. This article describes Minerva's major software components, and provides a comparative analysis of the results obtained in the Smithsonian museum. During two weeks of highly successful operation, the robot interacted with thousands of people, both in the museum and through the Web, traversing more than 44km at speeds of up to 163 cm/sec in the unmodified museum.
Reference:
Probabilistic Algorithms and the Interactive Museum Tour-Guide Robot Minerva (S Thrun, M Beetz, M Bennewitz, A Cremers, F Dellaert, D Fox, D Hähnel, C Rosenberg, N Roy, J Schulte and D Schulz), In International Journal of Robotics Research, 2000.
Bibtex Entry:
@article{thrun_probabilistic_2000,
author = {S Thrun and M Beetz and M Bennewitz and A Cremers and F Dellaert and D Fox and D Hähnel and C Rosenberg and N Roy and J Schulte and D Schulz},
title = {Probabilistic Algorithms and the Interactive Museum Tour-Guide Robot
Minerva},
journal = {International Journal of Robotics Research},
year = {2000},
abstract = {This paper describes Minerva, an interactive tour-guide robot that
was successful ly deployed in a Smithsonian museum. Minerva's software
is pervasively probabilistic, relying on explicit representations
of uncertainty in perception and control. This article describes
Minerva's major software components, and provides a comparative analysis
of the results obtained in the Smithsonian museum. During two weeks
of highly successful operation, the robot interacted with thousands
of people, both in the museum and through the Web, traversing more
than 44km at speeds of up to 163 cm/sec in the unmodified museum.},
}