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Player/Stage as Middleware for Ubiquitous Computing (bibtex)
@INPROCEEDINGS{rusu_player/stage_2006,
  author = {Rusu, Radu Bogdan and Maldonado, Alexis and Beetz, Michael and Kranz,
	Matthias and Mösenlechner, Lorenz and Holleis, Paul and Schmidt,
	Albrecht},
  title = {{Player/Stage} as Middleware for Ubiquitous Computing},
  booktitle = {Proceedings of the 8th Annual Conference on Ubiquitous Computing
	(Ubicomp 2006), Orange County California, September 17-21},
  year = {2006},
  abstract = {The effective development and deployment of comprehensive and heterogeneous
	ubiquitous computing applications is hindered by the lack of a comprehensive
	middleware infrastructure: interfaces to sensors are company specific
	and sometimes even product specific. Typically, these interfaces
	also do not sustain the development of robust systems that make use
	of sensor data fusion. In this paper, we propose the use of {Player/Stage},
	a middleware commonly used as a defacto standard by the robotics
	community, as the backbone of a heterogeneous ubiquitous system.
	{Player/Stage} offers many features needed in ubicomp, mostly because
	dealing with uncertainty and many different sensor and actuator systems
	has been a long term problem in robotics as well. We emphasize they
	key features of the {Player/Stage} project, and show how ubicomp
	devices can be integrated into the system, as well as how existing
	devices can be used. On top of that, we present our sensor-enabled
	{AwareKitchen} environment which makes use of automatic data analysis
	algorithms integrated as drivers in the {Player/Stage} platform.
	All our work is released as open source software under the {Player/Stage}
	package, of which we are active developers.}
}
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Last edited 29.01.2013 17:37 by Quirin Lohr