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Computerized Real-Time Analysis of Football Games (bibtex)
@ARTICLE{beetz_computerized_2005,
  author = {Beetz, Michael and Kirchlechner, Bernhard and Lames, Martin},
  title = {Computerized Real-Time Analysis of Football Games},
  journal = {{IEEE} Pervasive Computing},
  year = {2005},
  volume = {4},
  pages = {33--39},
  number = {3},
  abstract = {The research reported in this article is part of an ambitious, mid-term
	project that studies the automated analysis of football games. The
	input for game analysis is position data provided by tiny microwave
	senders that are placed into the ball and the shin guards of football
	players. The main objectives of the project are (1) the investigation
	of novel computational mechanisms that enable computer systems to
	recognize intentional activities based on position data, (2) the
	development of an integrated software system to automate game interpretation
	and analysis, and (3) the demonstration of the impact of automatic
	game analysis on sport science, football coaching, and sports entertainment.
	The results are to be showcased in the form of an intelligent information
	system for the matches at the Football World Championship 2006 in
	Germany.},
  keywords = {soccer}
}
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Last edited 29.01.2013 17:37 by Quirin Lohr